Drawing a filled Rectangle in Xna 2.0 OR 3.0 without a existing saved texture

Now i’ve been looking around and a question a few seem to have is how to generate a filled rectangle in XNA. Well the simple truth is that XNA doesnt provide these methods directly to you But it does allow you to get or set the color data of a Texture. So that is exactly [...]

Playing Music off the Xbox 360 with XNA 3.0

I thought for sure people would be posting this everywhere so i didnt bother to post it at all..but it seems I am wrong and I havent found any yet so I am going to post how to do it. Essentially all we have to do is create a MediaLibrary and get the desired source [...]

Maybe New Physics Engine in development

Yes I am quite literally disappointed in the physics available for doing 3D games on both the Xbox 360 or PC.The ones i have tried are really hard to use and just too complicated. I have not yet been able to create anything with BulletX or JigLibX despite many numerous attempts. So instead I am [...]

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